Title:
|
Clan information market games
|
Author:
|
El Obadi, Saadia; Miquel Fernández, Silvia
|
Notes:
|
We introduce a TU-game that describes a market where information is distributed among several agents and all these pieces of information are necessary to produce a good. This situation will be called clan information market. The class of the corresponding TU-games, the clan information market games (CIGs), is a subset of the class of clan games. We provide some well-known point solutions for CIGs in terms of the market data.
The second author also acknowledges the support from the research Grants ECO2014- 52340-P (Ministerio de Economía y Competitividad) and 2014 SGR 40 (Generalitat de Catalunya). |
Subject(s):
|
-Information market -Clan -Core -Shapley value |
Rights:
|
(c) Springer Science+Business Media New York, 2016
info:eu-repo/semantics/restrictedAccess |
Document type:
|
article publishedVersion |
Published by:
|
Springer US
|
Share:
|
|