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Fluids real-time rendering
Fuente Caballé, Xavier de la
Susín Sánchez, Antonio
In this thesis the existing methods for realistic visualization of uids in real-time are reviewed. The correct handling of the interaction of light with a uid surface can highly increase the realism of the rendering, therefore method for physically accurate rendering of re ections and refractions will be used. The light- uid interaction does not stop at the surface, but continues inside the uid volume, causing caustics and beams of light. The simulation of uids require extremely time-consuming processes to achieve physical accuracy and will not be explored, although the main concepts will be given. Therefore, the main goals of this work are: Study and review the existing methods for rendering uids in realtime. Find a simpli ed physical model of light interaction, because a complete physically correct model would not achieve real-time. Develop an application that uses the found methods and the light interaction model.
-Àrees temàtiques de la UPC::Informàtica::Infografia
-Àrees temàtiques de la UPC::Física::Física de fluids
-Real-time data processing
-Information display systems
-Fluid mechanics
-Temps real (Informàtica)
-Visualització (Informàtica)
-Mecànica de fluids
Attribution-NonCommercial-NoDerivs 3.0 Spain
http://creativecommons.org/licenses/by-nc-nd/3.0/es/
Trabajo fin de máster
Universitat Politècnica de Catalunya
         

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