Title:
|
Becoming the maestro - A game to enhance curiosity for classical music
|
Author:
|
Sarasúa Berodia, Álvaro; Melenhorst, Mark; Fernandez Julià, Carles, 1984-; Gómez Gutiérrez, Emilia, 1975-
|
Abstract:
|
Comunicació presentada a la 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), celebrada els dies 7 a 9 de setembre de 2016 a Barcelona, Espanya. |
Abstract:
|
Classical music is associated with a set of social and cognitive barriers that prevent potentially interested novice classical music listeners from attending concerts. The possible strategies to overcome these barriers and make the genre appealing to new audiences are diverse. In this paper, we present Becoming the Maestro, a game where users impersonate the conductor of an orchestra during a concert in a way that allows them to better understand musical concepts of symphonic music. A user study of the game prototype with 20 subjects proved that the game succeeded in increasing curiosity for classical music. |
Abstract:
|
This research received funding from the European Union Seventh Framework Programme FP7 / 2007-2013 PHENICX project (grant agreement no. 601166). |
Subject(s):
|
-Games -Music -Instruments -Conductors -Atmospheric measurements -Particle measurements -Mood |
Rights:
|
Copyright © 2016 by the Institute of Electrical and Electronic Engineers, Inc. All rights reserved.
The final published article can be found at http://doi.org/10.1109/VS-GAMES.2016.7590338 |
Document type:
|
Conference Object Article - Accepted version |
Published by:
|
Institute of Electrical and Electronics Engineers (IEEE)
|
Share:
|
|