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Effects of punishment in a mobile population playing the prisoner’s dilemma game
Amor, Daniel R.; Fort, Joaquim
We deal with a system of prisoner’s dilemma players undergoing continuous motion in a two-dimensional plane. In contrast to previous work, we introduce altruistic punishment after the game. We find punishing only a few of the cooperator-defector interactions is enough to lead the system to a cooperative state in environments where otherwise defection would take over the population. This happens even with soft nonsocial punishment (where both cooperators and defectors punish other players, a behavior observed in many human populations). For high enough mobilities or temptations to defect, low rates of social punishment can no longer avoid the breakdown of cooperation
-Jocs -- Models matemàtics
-Games -- Mathematical models
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American Physical Society
         

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Amor, Daniel R.; Montañez, Raúl; Duran Nebreda, Salvador, 1987-; Solé Vicente, Ricard, 1962-
 

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