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The crowd in requirements engineering: the landscape and challenges
Groen, Eduard C.; Seyff, Norbert; Ali, Raian; Dalpiaz, Fabiano; Doerr, Joerg; Guzman, Emitza; Hosseini, Mahmood; Marco Gómez, Jordi; Oriol Hilari, Marc; Perini, Anna; Stade, Melanie
Universitat Politècnica de Catalunya. Departament de Ciències de la Computació; Universitat Politècnica de Catalunya. Departament d'Enginyeria de Serveis i Sistemes d'Informació; Universitat Politècnica de Catalunya. inSSIDE - integrated Software, Service, Information and Data Engineering
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Crowd-based requirements engineering (CrowdRE) could significantly change RE. Performing RE activities such as elicitation with the crowd of stakeholders turns RE into a participatory effort, leads to more accurate requirements, and ultimately boosts software quality. Although any stakeholder in the crowd can contribute, CrowdRE emphasizes one stakeholder group whose role is often trivialized: users. CrowdRE empowers the management of requirements, such as their prioritization and segmentation, in a dynamic, evolved style through collecting and harnessing a continuous flow of user feedback and monitoring data on the usage context. To analyze the large amount of data obtained from the crowd, automated approaches are key. This article presents current research topics in CrowdRE; discusses the benefits, challenges, and lessons learned from projects and experiments; and assesses how to apply the methods and tools in industrial contexts. This article is part of a special issue on Crowdsourcing for Software Engineering.
Peer Reviewed
-Àrees temàtiques de la UPC::Informàtica::Enginyeria del software
-Software engineering
-Object-oriented programming (Computer science)
-Software development
-Context awareness
-Monitoring
-Context modeling
-Stakeholders
-Crowdsourcing
-Software engineering
-Enginyeria de programari
-Programació orientada a l'objecte (Informàtica)
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