Abstract:
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From the EETAC, trying to develop an application that can carry out an air control, through deployment of drones and the use of an application based on augmented reality technology. The objective of this project is to create an application that provides an environment for air traffic controllers where they can interact with each other, create virtual objects based on the information collected by the drones, that the virtual objects are able to respond to a series of functions and that these answers are seen by other air traffic controllers. In this project we propose the way to create a shared viewing environment for air traffic controllers, this environment should allow the creation, management, manipulation of virtual objects by air traffic controllers. From here, the following was to make use of the documentation provided by the HoloLens Academy website to understand the operation of the device. In the documentation process it was observed that Microsoft Windows offers a script package that allows to accelerate the development of applications for the HoloLens device using the Unity3D engine, which is used to make video games for different devices. So once the knowledge was acquired, the next thing was to analyze the code of the script package provided by Microsoft Windows to proceed to build an application that fulfilled the functional objectives of our project. This project made use of the basic gestures recognized by HoloLens, the C # programming language and the visual editing studio 2017 environment. The tests carried out will be presented in the results of the chapter of this same document. |