Autor/a

Ansótegui Gil, Carlos José

Béjar Torres, Ramón

Fernàndez Camon, César

Gomes, Carla

Mateu Piñol, Carles

Fecha de publicación

2013-09-16T14:08:20Z

2013-09-16T14:08:20Z

2006



Resumen

Random problem distributions have played a key role in the study and design of algorithms for constraint satisfaction and Boolean satisfiability, as well as in ourunderstanding of problem hardness, beyond standard worst-case complexity. We consider random problem distributions from a highly structured problem domain that generalizes the Quasigroup Completion problem (QCP) and Quasigroup with Holes (QWH), a widely used domain that captures the structure underlying a range of real-world applications. Our problem domain is also a generalization of the well-known Sudoku puz- zle: we consider Sudoku instances of arbitrary order, with the additional generalization that the block regions can have rectangular shape, in addition to the standard square shape. We evaluate the computational hardness of Generalized Sudoku instances, for different parameter settings. Our experimental hardness results show that we can generate instances that are considerably harder than QCP/QWH instances of the same size. More interestingly, we show the impact of different balancing strategies on problem hardness. We also provide insights into backbone variables in Generalized Sudoku instances and how they correlate to problem hardness.

Tipo de documento

article
acceptedVersion

Lengua

Inglés

Materias y palabras clave

Tecnologia Innovacions; Intel·ligència artificial; Sudoku

Publicado por

Association for the Advancement of Artificial Intelligence

Documentos relacionados

Versió postprint del document publicat a: http://www.aaai.org

Proceedings of the twenty-first National Conference on Artificial Intelligence, 2006, p. 10-15

Derechos

(c) Association for the Advancement of Artificial Intelligence, 2006

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