dc.contributor.author
González Azconegui, María Paula
dc.contributor.author
Lorés Vidal, Jesús
dc.contributor.author
Granollers i Saltiveri, Toni
dc.date.accessioned
2024-12-05T22:01:15Z
dc.date.available
2024-12-05T22:01:15Z
dc.date.issued
2016-06-21T08:26:24Z
dc.date.issued
2025-01-01
dc.identifier
https://doi.org/10.1016/j.infsof.2007.06.001
dc.identifier
http://hdl.handle.net/10459.1/57240
dc.identifier.uri
http://hdl.handle.net/10459.1/57240
dc.description.abstract
Usability is a software attribute usually associated with the ‘‘ease of use and to learn’’ of a given interactive system. Nowadays usability
evaluation is becoming an important part of software development, providing results based on quantitative and qualitative estimations. In
this context, qualitative results are usually obtained through a Qualitative Usability Testing process which includes a number of different
methods focused on analyzing the interface of a particular interactive system. These methods become complex when a large number of
interactive systems belonging to the same context of use have to be jointly considered to provide a general diagnosis, as a considerable
amount of information must be visualized and treated simultaneously. However, diagnosing the most general usability problems of a context
of use as a whole from a qualitative viewpoint is a challenge for UE nowadays. Identifying such problems can help to evaluate a new
interface belonging to this context, and to prevent usability errors when a novel interactive system is being developed. From a quantitative
viewpoint, condensing results in singles scores, metrics or statistical functions is an acceptable solution for processing huge amounts of
usability related information. Nevertheless, QUT processes need to keep their richness by prioritizing the ‘‘what’’ over the ‘‘how
much/how many’’ questions related to the detection of usability problems.
To cope with the above situation, this paper presents a new approach in which two datamining techniques (association rules and decision
trees) are used to extend the existing Qualitative Usability Testing process in order to provide a general usability diagnosis of a given
context of use from a qualitative viewpoint. In order to validate our proposal, usability problems patterns belonging to academic webpages
in Spanish-speaking countries are assessed by processing 3450 records which store qualitative information collected by means of a
Heuristic Evaluation.
dc.relation
Reproducció del document publicat a https://doi.org/10.1016/j.infsof.2007.06.001
dc.relation
Information and Software Technology, 2008, vol. 50, núm. 6, p. 547-568
dc.rights
(c) Elsevier B.V., 2008
dc.rights
info:eu-repo/semantics/restrictedAccess
dc.subject
Usability engineering
dc.subject
Qualitative usability testing
dc.subject
Context of use
dc.subject
Usability problem patterns
dc.title
Enhancing usability testing through datamining techniques: A novel approach to detecting usability problem patterns for a context of use