On the conceptualization, design, and evaluation of appealing, meaningful, and playable digital games for older people

dc.contributor
Universitat de Lleida
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Universitat Pompeu Fabra
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University of Dundee
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Universitat Oberta de Catalunya (UOC)
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Sayago, Sergio
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Rosales Climent, Andrea
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Righi, Valeria
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Ferreira, Susan M.
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Coleman, Graeme W.
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Blat, Josep
dc.date
2019-04-04T16:56:48Z
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2019-04-04T16:56:48Z
dc.date
2015-07-30
dc.identifier.citation
Sayago, S., Rosales, A., Righi, V., Ferreira, S.M., Coleman, G.W. & Blat, J. (2015). On the conceptualization, design, and evaluation of appealing, meaningful, and playable digital games for older people. Games and Culture, 11(1-2). doi: 10.1177/1555412015597108
dc.identifier.citation
1555-4120
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1555-4139
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2-s2.0-84951917503
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10.1177/1555412015597108
dc.identifier.uri
http://hdl.handle.net/10609/92925
dc.description.abstract
While older people tend to be regarded as actual, or potential, players of digital games within literature on game studies, human-computer interaction, and gerontechnology, they are also often considered nonavid users of digital technologies. This contradiction prompted us to conduct a literature review, which revealed (a) insufficient involvement of older people within the design of games targeted toward this group and (b) insufficient understanding of their everyday digital gameplay. In this article, we present the conceptualization, design, and evaluation of digital games that active older people found to be sufficiently appealing, playable, and meaningful. A 6-month ethnography of the play experiences of 170 older people helped us to conceptualize these games, which were codesigned through playful everyday activities. To facilitate the development of these games, we designed and evaluated an online game creation platform, which enabled 99 older people with different cultural backgrounds to create, play, and contribute to games.
dc.format
application/pdf
dc.language.iso
eng
dc.publisher
Games and Culture
dc.relation
Games and Culture, 2016, 10(4)
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https://journals.sagepub.com/doi/10.1177/1555412015597108
dc.rights
CC BY-NC-ND
dc.rights
info:eu-repo/semantics/openAccess
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<a href="http://creativecommons.org/licenses/by-nc-nd/3.0/es/">http://creativecommons.org/licenses/by-nc-nd/3.0/es/</a>
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older people
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digital games
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ethnography
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participatory action research
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evaluation
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personas mayores
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juegos digitales
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etnografía
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investigación acción participativa
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evaluación
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gent gran
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jocs digitals
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etnografia
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investigació acció participativa
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avaluació
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Electronic games
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Jocs electrònics
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Juegos electrónicos
dc.title
On the conceptualization, design, and evaluation of appealing, meaningful, and playable digital games for older people
dc.type
info:eu-repo/semantics/article
dc.type
info:eu-repo/semantics/submittedVersion


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