Why Grand Strategy games will (already) make teachers obsolete

Author

Xalabarde, Alain

Publication date

2019-10-18T10:06:56Z

2019-10-18T10:06:56Z

2019-10-22



Abstract

This talk analyzes how a relatively new trend of games is pushing the boundaries of what can be taught through play. Unlike most other commercial games, where the focus is being able to quickly pick it up and play, these titles pack a huge amount of highly-researched knowledge and offers teachers new ways of approaching their subjects.

Document Type

Article

Language

English

Subjects and keywords

Grand strategy; 4x; simulators; management; business sims; edu games.

Related items

GamiLearn;2019

This item appears in the following Collection(s)

Articles [361]