dc.contributor.author |
Stella, Laura Prudence |
dc.date.accessioned |
2019-11-26T10:41:26Z |
dc.date.available |
2019-11-26T10:41:26Z |
dc.date.created |
2018-09 |
dc.date.issued |
2018-09 |
dc.identifier.uri |
http://hdl.handle.net/2072/365371 |
dc.description |
Director: Dr. Pedro García Hernández, Benjamín Pleguezuelos Casino |
dc.format.extent |
82 p. |
dc.language.iso |
eng |
dc.relation.ispartofseries |
MPIA;71 |
dc.rights |
L'accés als continguts d'aquest document queda condicionat a l'acceptació de les condicions d'ús establertes per la següent llicència Creative Commons:http://creativecommons.org/licenses/by-nc-nd/4.0/ |
dc.rights |
© L'autor/a |
dc.source |
RECERCAT (Dipòsit de la Recerca de Catalunya) |
dc.subject.other |
Urbanisme |
dc.subject.other |
Urbanisme -- Innovacions tecnològiques |
dc.subject.other |
Ciutats -- Innovacions tecnològiques |
dc.title |
Game design as an urban plan strategy |
dc.type |
info:eu-repo/semantics/masterThesis |
dc.subject.udc |
71 - Urbanisme. Paisatgisme, parcs i jardins |
dc.subject.udc |
72 - Arquitectura |
dc.embargo.terms |
cap |
dc.rights.accessLevel |
info:eu-repo/semantics/openAccess |
dc.description.abstract |
Board games have always been fun and entertaining, a way for people to spend leisure time together. And in the last 30 years, both playing and designing games have evolved into learning tools in which to engage students while covering learning objectives and playable goals. This study is an exploration of the idea that designing and playing an urban planning board game can be used not only as a teaching tool but also as a strategy of urban development and design in the areas of architecture and planning. |