Viability of developing a video game with Unreal Engine

dc.contributor
Solano Albajés, Lluís
dc.contributor.author
Hortelano Bronchal, Félix
dc.contributor.author
Bonafonte Pardàs, Guillem
dc.date.issued
2017
dc.identifier
https://hdl.handle.net/2117/117516
dc.identifier
127201
dc.identifier
127202
dc.description.abstract
This project was conceived as a way to explore Unreal Engine ourselves and learn a bit how this popular engine works. Once we knew what we wanted to do, we decided to focus this project from another point of view. We want to simulate that we are working in a video game company that has asked us to see the viability of developing a videogame.
dc.format
application/pdf
dc.language
eng
dc.publisher
Universitat Politècnica de Catalunya
dc.rights
Open Access
dc.subject
Àrees temàtiques de la UPC::Informàtica
dc.subject
Video games
dc.subject
Enginyeria de programari
dc.subject
Unreal Engine
dc.subject
videjoc
dc.subject
multijugador
dc.subject
game engine
dc.subject
projecte software
dc.subject
video game
dc.subject
multiplayer
dc.subject
software engineering
dc.subject
Videojocs
dc.subject
Software engineering
dc.title
Viability of developing a video game with Unreal Engine
dc.type
Bachelor thesis


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