3D movement animation pack

dc.contributor
Belmonte Martínez, Pablo Borja
dc.contributor.author
Surís Valhondo, Jaume
dc.date.accessioned
2025-10-29T20:46:59Z
dc.date.available
2025-10-29T20:46:59Z
dc.date.issued
2020
dc.identifier
https://hdl.handle.net/2117/444507
dc.identifier.uri
https://hdl.handle.net/2117/444507
dc.description.abstract
This is a document containing the information about my project where I will try to create an animation pack for 3D locomotion and combat aimed at indie development studios Summary This is a document containing the information about my project where I will try to create an animation pack for 3D locomotion and combat aimed at indie development studios who are unable to afford an animator to take care of it, or lack the time needed for a satisfying result. The newest ways to make realistic animations are too complex for this project and require specific equipment that I unfortunately lack, as analyzed in the state of the art so instead other, more archaic ways to produce animations will be used. Another one of the objectives this document achieves to tackle is the animations used in the current games. Which ones are specific to which genres? Which animations are shared amongst all of them? It will be required information in order to properly devise an accurate pack that effectively filters the animations that my clients will most likely require in their games. By using Scrum as the main methodology and Trello, as well as a Gantt document to keep track of the state of the tasks, I will be able to smoothly iterate the resulting animations so that polishing is not as time-consuming as it can be when tackling that amount of assets. As a result of the project documented throughout this paper, the animation pack achieved will be put to sale in the Unity asset store for a reasonable price.
dc.format
application/pdf
dc.language
eng
dc.publisher
Universitat Politècnica de Catalunya
dc.rights
http://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rights
Open Access
dc.rights
Attribution-NonCommercial-NoDerivatives 4.0 International
dc.subject
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia
dc.subject
Àrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs
dc.subject
Computer animation
dc.subject
Video games -- Design
dc.subject
Asset
dc.subject
Rig
dc.subject
Triple A
dc.subject
Indie
dc.subject
NPC
dc.subject
Frame
dc.subject
Key frame
dc.subject
Animació per ordinador
dc.subject
Videojocs -- Disseny
dc.title
3D movement animation pack
dc.type
Bachelor thesis


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