dc.contributor
Oller Arcas, Antonio
dc.contributor.author
Ventura Duran, Carles
dc.date.issued
2015-09-30
dc.identifier
https://hdl.handle.net/2117/80980
dc.description.abstract
Information and communications technology (ICT) has generated a great revolution in the way to access and transfer information. ICT has also created new communication paradigms. In particular, in the field of culture, this technological evolution allows for improving the interactivity between the user and the digital environment. It also permits to store and deliver cultural contents anywhere using the connectivity provided by communication networks and, especially, by wireless networks. Gamification is a technique that uses playful data feeds to offer contents that might be tedious in a more enjoyable manner. In this context, a game such as Geocatching helps offer cultural information about a very popular event in the city of Badalona; 'La cremada del dimoni'. On the other hand, there is a lack of knowledge about this festivity among the population. The Department of Culture of Badalona City Council has established an itinerary through the city -La Ruta del Dimoni- that explains in detail the history of the festivity previously mentioned - which dates back to 1940- and its evolution over time. However, the current Geocatching itinerary is done with GPS devices and papers and its management is quite complex. This project has analysed the current situation of the system and has developed a mobile phone application to simplify the ongoing operation of this system and offers significant improvements. That will be explained in this document
dc.format
application/pdf
dc.publisher
Universitat Politècnica de Catalunya
dc.rights
http://creativecommons.org/licenses/by-nc-sa/3.0/es/
dc.subject
Àrees temàtiques de la UPC::Enginyeria de la telecomunicació
dc.subject
Geocatching android app
dc.title
Creació d'una aplicació de Geocatching per l'ajuntament de Badalona
dc.type
Master thesis (pre-Bologna period)