Study of turn-taking coordination for nagents in game-theoretic scenarios, with reinforcement learning: Proposal of an evaluation framework of Perfect Alternation Equilibria for multi-agent environments

dc.contributor.author
Papadopoulos, Nikolaos
dc.date.issued
2021-01-26T11:39:23Z
dc.date.issued
2021-01-26T11:39:23Z
dc.date.issued
2020-07
dc.identifier
http://hdl.handle.net/10230/46270
dc.description.abstract
Treball fi de màster de: Master in Cognitive Systems and Interactive Media
dc.description.abstract
Directos: Martí Sànchez-Fibla, Ismael Tito Freire Gonzalez
dc.description.abstract
In this thesis, a novel performance evaluation framework is introduced for several dynamic multi-agent interpretations of the Battle of the Exes scenario, which are also proposed for the first time. The Multi-Agent BoE scenario (MBoE) was modeled as a Markov Game and was computationally examined in 7 branches of 2-6 and 2-10 agents’ experiments (43 experiments) for two types of state-representations, two numbers of episodes and various reward systems. New variations of Fairness (Multi-agent Fairness & Reward Fairness) were proposed, with the latter being used to measure the systems’ performance, as literature’s 2-agents metrics were found insufficient for n-agents games. Furthermore, a Perfect Alternation equilibrium was introduced, defined and evaluated, as an ideal equilibrium, robust to the number of agents and episodes of a system. For the purposes of this thesis, it was hypothesized and eventually shown, that a Fair and Efficient equilibrium in multi-agent dynamic environments such as MBoE does not necessarily signify Perfect Alternation. Furthermore, new types of metrics and indicators for measuring and evaluating the performance of a system towards Perfect Alternation were introduced and tested: Rotation (RT, with 2 sub-metrics and 2 forms), Alternation (ALT, 6 versions) and Proportional Individual Performance. ALT metrics definitions were found sufficient for evaluating of Perfect Alternation, thus they was benchmarked and tested through the series of experiments, aspiring to initiate this branch of studies and contribute novel tools for deeper understanding of complexsystems, such as the social behavior of cognitive systems.
dc.format
application/pdf
dc.format
application/pdf
dc.language
eng
dc.rights
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
dc.rights
http://creativecommons.org/licenses/by-nc-nd/4.0
dc.rights
info:eu-repo/semantics/openAccess
dc.subject
Conventionalization
dc.subject
Game Theory
dc.subject
Battle of the Exes
dc.subject
Battle of the Sexes
dc.subject
Multi-agent Battle of the Exes
dc.subject
MBoE
dc.subject
Repeated Games
dc.subject
Repeated Games
dc.subject
Stochastic Games
dc.subject
Alternation Equilibrium
dc.subject
n-agents
dc.subject
Multi-Agent Reinforcement Learning
dc.subject
Q-learning
dc.subject
Perfect Alternation Equilibrium
dc.subject
Perfect Alternation
dc.subject
Fairness
dc.subject
Efficiency
dc.subject
Reward Fairness
dc.subject
Multi-agent Fairness
dc.subject
Rotation
dc.subject
Metric
dc.subject
Alternation Metric
dc.subject
ALT
dc.title
Study of turn-taking coordination for nagents in game-theoretic scenarios, with reinforcement learning: Proposal of an evaluation framework of Perfect Alternation Equilibria for multi-agent environments
dc.type
info:eu-repo/semantics/masterThesis


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