Visual copy & paste for procedurally modeled buildings by ruleset rewriting

Other authors

Ministerio de Ciencia e Innovación (Espanya)

Publication date

info:eu-repo/date/embargoEnd/2026-01-01

info:eu-repo/date/embargoEnd/2026-01-01

2013



Abstract

With the increase in popularity of procedural urban modeling for film, TV, and interactive entertainment, an urgent need for editing tools to support procedural content creation has become apparent. In this paper we present an end-to-end system for procedural copy & paste in a rule-based setting to address this need. As we show, no trivial extension exists to perform this action in a way such that the resulting ruleset is ready for production. For procedural copy & paste we need to handle the rulesets in both the source and target graphs to obtain a final consistent ruleset. As one of the main contributions of our system, we introduce a graph-rewriting procedure for seamlessly gluing both graphs and obtaining a consistent new procedural building ruleset. Hence, we focus on intuitive and minimal user interaction, and our editing operations perform interactively to provide immediate feedback. © 2013 Elsevier Ltd.

Document Type

Article


Published version

Language

English

Publisher

Elsevier

Related items

info:eu-repo/semantics/altIdentifier/doi/10.1016/j.cag.2013.01.003

info:eu-repo/semantics/altIdentifier/issn/0097-8493

info:eu-repo/grantAgreement/MICINN//TIN2010-20590-C02-02/ES/AVANCES EN REALIDAD VIRTUAL PARA APLICACIONES PUNTERAS-UDG/

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