dc.contributor
Ministerio de Economía y Competitividad (Espanya)
dc.contributor
Generalitat de Catalunya. Agència de Gestió d'Ajuts Universitaris i de Recerca
dc.contributor.author
Boada, Imma
dc.contributor.author
Rodríguez Benítez, Antonio
dc.contributor.author
García González, Juan Manuel
dc.contributor.author
Thió i Fernández de Henestrosa, Santiago
dc.contributor.author
Sbert, Mateu
dc.date.accessioned
2024-06-18T12:16:42Z
dc.date.available
2024-06-18T12:16:42Z
dc.identifier
http://hdl.handle.net/10256/13104
dc.identifier.uri
http://hdl.handle.net/10256/13104
dc.description.abstract
Cardiopulmonary resuscitation (CPR) is a first-aid key survival technique used to stimulate breathing and keep blood flowing to the heart. Its effective administration can significantly increase the survival chances of cardiac arrest victims. We propose 30: 2, a videogame designed to introduce the main steps of the CPR protocol. It is not intended for certification and training purpose. Driven by the 2010 European Resuscitation Council guidelines we have designed a game composed of eight mini games corresponding to the main steps of the protocol. The player acts as a helper and has to solve a different challenge. We present a detailed description of the game creation process presenting the requirements, the design decisions, and the implementation details. In addition, we present some first impressions of our testing users (25 children, five of each age from 8 to 12 years old and 12 males and 13 females). We evaluated clarity of instructions and three settings of the game: the aesthetics of scenarios, the playability, and the enjoyability of each mini game. All games were well punctuated, and there are no significantly differences between their sex. The proposed game can be a suitable tool to disseminate and promote CPR knowledge
dc.description.abstract
This work has been funded in part by grants from the Spanish Government (no. TIN2013-47276-C6-1-R) and from the Catalan Government (no. 2014-SGR-1232)
dc.format
application/pdf
dc.publisher
Hindawi Publishing Corporation
dc.relation
info:eu-repo/semantics/altIdentifier/doi/10.1155/2016/8251461
dc.relation
info:eu-repo/semantics/altIdentifier/issn/1687-7047
dc.relation
info:eu-repo/semantics/altIdentifier/eissn/1687-7055
dc.relation
info:eu-repo/grantAgreement/MINECO//TIN2013-47276-C6-1-R/ES/AVANCES EN CONTENIDOS DIGITALES PARA JUEGOS SERIOS/
dc.relation
AGAUR/2014-2016/2014 SGR-1232
dc.rights
Attribution 3.0 Spain
dc.rights
http://creativecommons.org/licenses/by/3.0/es/
dc.rights
info:eu-repo/semantics/openAccess
dc.source
© International Journal of Computer Games Technology, 2016, vol. 2016, Article ID 8251461
dc.source
Articles publicats (D-IMA)
dc.subject
Videojocs -- Disseny
dc.subject
Video games -- Design
dc.subject
Reanimació cardiopulmonar
dc.subject
CPR (First aid)
dc.title
30: 2: A Game Designed to Promote the Cardiopulmonary Resuscitation Protocol
dc.type
info:eu-repo/semantics/article
dc.type
info:eu-repo/semantics/publishedVersion