Autor/a

Xalabarde, Alain

Otros/as autores/as

Arnedo-Moreno, Joan

Mora Carreño, Alberto

Fecha de publicación

2019-10-18T10:06:56Z

2019-10-18T10:06:56Z

2019-10



Resumen

This talk analyzes how a relatively new trend of games is pushing the boundaries of what can be taught through play. Unlike most other commercial games, where the focus is being able to quickly pick it up and play, these titles pack a huge amount of highly-researched knowledge and offers teachers new ways of approaching their subjects.

Tipo de documento

Objeto de conferencia

Lengua

Inglés

Materias y palabras clave

4X; simulators; management; The Sims; educational games; grand strategy; simuladors; organització; The Sims; jocs educatius; gran estratègia; videojoc de construcció d'imperis; simuladores; organización; The Sims; juegos educativos; gran estrategia; videojuego de construcción de imperios; Video games; Videojocs; Videojuegos

Publicado por

International Symposium on Gamification and Games for Learning (GamiLearn). Proceedings

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International Symposium on Gamification and Games for Learning (GamiLearn). Proceedings, 2019

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