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dc.contributor.author | Parés, Narcís, 1966- |
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dc.date | 2005 |
dc.identifier.citation | Parés N, Durany J, Carreras A. Massive flux design for an interactive water installation: WATER GAMES. In: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology; 2005 Jun 15-17; Valencia (Spain). New York: ACM; 2005. p. 266-9. DOI: 10.1145/1178477.1178523 |
dc.identifier.citation | 1-59593-110-4 |
dc.identifier.citation | http://dx.doi.org/10.1145/1178477.1178523 |
dc.identifier.uri | http://hdl.handle.net/10230/35658 |
dc.format | application/pdf |
dc.language.iso | eng |
dc.publisher | ACM Association for Computer Machinery |
dc.relation | Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology; 2005 Jun 15-17; Valencia (Spain). New York: ACM; 2005. |
dc.rights | info:eu-repo/semantics/openAccess |
dc.rights | © ACM, 2005. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology, (2005) http://doi.acm.org/10.1145/1178477.1178523 |
dc.subject | Interactive attractions |
dc.subject | Interaction-driven design |
dc.subject | Real time interaction |
dc.subject | Throughput |
dc.title | Massive flux design for an interactive water installation: WATER GAMES |
dc.type | info:eu-repo/semantics/conferenceObject |
dc.type | info:eu-repo/semantics/acceptedVersion |
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