Mostrando ítems 41-60 de 169

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    Benchmarking the Cooperative Awareness Service at Application Layer with IEEE 802.11p and LTE-PC5 Mode-4 

    Casademont, Jordi; Camps, Daniel; Lopez, Leandro; Mendoza, Charmae (2021-09-07)

    Vehicular communications hold the promise of disrupting mobility services and supporting the mass adoption of future autonomous vehicles. Regulators have set aside specific spectrum at the 5.9 GHz band to support Intelligent ...

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    5G Non-Public Networks: Standardization, Architectures and Challenges 

    Camps, Daniel; Ordoñez, José Antonio; Muñoz Luengo, Pablo; Ameigeiras, Pablo; Adamuz-Hinojosa, Oscar; Prados-Garzon, Jonathan (2021-11-10)

    Fifth Generation (5G) is here to accelerate the digitization of economies and society, andopen up innovation opportunities for verticals. A myriad of 5G-enabled use cases has been identifiedacross disparate sectors like ...

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    CPSoSaware: Cross-layer Cognitive Optimization Tools & Methods for the Lifecycle Support of Dependable CPSoS 

    Antonopoulos, Christos; Catalan, Marisa; Fournaris, Apostolos; Jääskeläinen, Pekkia; Keramidas, Georgios; Lalos, Aris S.; Voros, Nikolaos; Zacharaki, Evangelia (2020-08-04)

    Cyber-physical Systems of Systems (CPSoS) are large complex systems where physical elements interact with and are controlled by a large number of distributed and networked computing elements as well as human users. Their ...

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    AI-Empowered Software-Defined WLANs 

    Bayhan, Suzan; Coronado, Estefanía; Riggio, Roberto; Thomas, Abin (2021-05-03)

    The complexity of wireless and mobile networks is growing at an unprecedented pace. This trend is set to make current network control and management techniques based on analytical models and simulations impractical, ...

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    Software-Defined Vehicular Networking: Opportunities and Challenges 

    Cardona, Nelson; Coronado, Estefanía; Latré, Steven; Marquez-Barja, Johann M.; Riggio, Roberto (2020-12-17)

    Over the last ten years, Vehicular Ad Hoc Networks (VANETs) have received significant attention from the academic and industrial communities alike. VANETs are a particular type of mobile ad hoc network originally designed ...

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    Assessment of CAPEX and OPEX for Media Services in Cloud Enabled 5G Networks 

    Meani, Claudio; Moessner, Klaus; Nasr, Karim M.; Neokosmidis, Ioannis; Paglierani, Pietro; Khodashenas, Pouria Sayyad; Rokkas, Theodoros (2019-11-11)

    A techno economic analysis for a C-RAN architecture in a Crowded Events (CE) offering immersive video services (IVS) is presented. The analysis shows that investments for an IVS in CE relying on edge cloud resources are ...

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    Nuberu: Reliable RAN Virtualization in Shared Platforms 

    Garcia-Aviles, Gines; Costa-Perez, Xavier; Garcia-Saavedra, Andres; Serrano, Pablo; Gramaglia, Marco; Banchs, Albert (2022-02-01)

    RAN virtualization will become a key technology for the last mileof next-generation mobile networks driven by initiatives such asthe O-RAN alliance. However, due to the computing fluctuationsinherent to wireless dynamics ...

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    Revisiting Open eXchange Points with Software Defined Networking 

    Aznar, Jose; Buscaglione, Sebastiano; Gerola, Matteo; Jakovljevic, Bojan; Prete, Luca; Salsano, Stefano; Schmitz, David; Stamos, Kostas; Ventre, Pier Luigi (2016-08-25)

    The introduction of SDN in Service Providers’ networks like GEANT is a challenging task. Prototypes of new ´ generation services have to exhibit “carrier grade” characteristics, meet the high level expectations and specialized ...

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    An ns-3 implementation of a battery-less node for energy-harvesting Internet of Things 

    Capuzzo, Martina; Delgado, Carmen; Famaey, Jeroen; Zanella, Andrea (2021-06)

    In the Internet of Things (IoT), thousands of devices can be deployed to acquire data from the environment and provide service to several applications in different fields. In many cases, it is desirable that devices are ...

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    Design, development and evaluation of adaptative and interactive solutions for high-quality viewport-aware VR360 video processing and delivery 

    Fernández-Dasi, Miguel; Montagud, Mario; Paradells, Josep (2022-08-05)

    This páper contáins the reseárch proposál of Miguel Ferná ndez Dásí thát wás presented át the MMSys 2022 doctorál symposium.1 The production ánd consumption of multimediá content is continuously increásing, ánd this ...

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    Designing a 3GPP NB-IoT NTN service for CubeSats in low density Constellations 

    Guadalupi, Marco; Claveras, Anna; Ferrer, Josep; Ferrús, Ramón Antonio; Llorens, Isaac; González, Alberto; Brandborg, Reneé; Krogh, Henrik; Kellerman, Timo; Afaqui, Muhammad (2021-10-28)

    The 3rd Generation Partnership Project (3GPP), the standard development organization in charge of the 5G mobile system specifications, is currently developing the adaption of the NB-IoT protocol for non-terrestrial networks ...

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    ImAc Player: Enabling a Personalized Consumption of Accessible Immersive Contents 

    Fernandez, Sergi; Fraile, Isaac; Genís, Maria; Meyerson, Einar; Montagud, Mario (2019-06)

    Accessibility is a fundamental requirement for every (multimedia) service. Although immersive media services are on the rise, they still lack of accessibility features. This paper presents a web-based player that enables ...

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    Considerations, challenges and opportunities when developing data-driven models for process manufacturing systems 

    Escrig, Josep; Fischer, Oliver J.; Gomes, Rachel L.; Porcu, Laura; Watson, Nicholas (2020-09-02)

    The increasing availability of data, due to the adoption of low-cost industrial internet of things technologies, coupled with increasing processing power from cloud computing, is fuelling increase use of data-driven models ...

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    Production and Delivery of Video for Multi-device Synchronized Playout 

    Fernandez, Sergi; Llobera, Joan; Malewski, Szymon; Nuñez, Juan Antonio (2017-06-01)

    In the contemporary living room, the audience's attention is often divided between TVs, second screens and, increasingly, head mounted displays. To address this reality, ImmersiaTV is a H2020 European project which is ...

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    ARCFIRE: Experimentation with the Recursive InterNetwork Architecture 

    Chitkushev, Lou; Colle, Didier; Day, John; Grasa, Eduard; Lopez, Diego; Maffione, Vincenzo; van der Meer, Svem; Staessens, Dimitri; Tarzan, Miquel; Vrijders, Sander (2020-07-22)

    European funded research into the Recursive Inter-Network Architecture (RINA) started with IRATI, which developed an initial prototype implementation for OS/Linux. IRATI was quickly succeeded by the PRISTINE project, which ...

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    Holo-conferencias 3D multi-usuario: hacia una nueva generación de reuniones virtuales 

    Rincón, David; Martos, Marc; Cernigliaro, Gianluca; Fernandez, Sergi; Montagud, Mario (2021-10-12)

    Los sistemas de videoconferencia multi-usuario han ganado mucha relevancia en la sociedad. Aunque estos hayan evolucionado considerablemente en cuanto a escalabilidad, interoperabilidad y funcionalidades de interacción, ...

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    Application of distributed computing and machine learning technologies to cybersecurity 

    Attak, Hamza; Combalia, Marc; Gardikis, Georgios; Gaston, Bernat; Jacquin, Ludovic; Litke, Antonis; Papadakis, Nikolaos K.; Papadopoulos, Dimitris; Pastor, Antonio (2018-11-19)

    SHIELD is a distributed cyber-security system that leverages Network Function Virtualisation for dynamically deploying virtual Network Security Functions. The security functions send network traffic’s monitoring data to a ...

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    Network Services SLAs over 5G Infrastructure Converging Disaggregated Network and Compute Resources 

    Cantó Palacar, R.; Camps, Daniel; Filis, Konstantinos; Lyberopoulos, George; Mesogiti, I.; Serrano, N. A.; Theodoropoulou, Elina (2018-11-01)

    5G networks will comprise multiple network and compute infrastructure setups at finest fragmentation consisting of multiple disaggregated pools of network, compute and storage resources. Thus, 5G shall provide the means ...

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    Towards SocialVR: Evaluating a Novel Technology for Watching Videos Together 

    Montagud, Mario; Li, Jie; Cernigliaro, Gianluca; El Ali, Abdallah; Fernández, Sergi; Pablo, Cesar (2022-05-08)

    Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a shared virtual environment, extending ...