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Massive flux design for an interactive water installation: WATER GAMES
Parés, Narcís, 1966-
-Interactive attractions
-Interaction-driven design
-Real time interaction
-Throughput
© ACM, 2005. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology, (2005) http://doi.acm.org/10.1145/1178477.1178523
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Artículo - Versión aceptada
ACM Association for Computer Machinery
         

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