A Folk Theorem for Games when Frequent Monitoring Decreases Noise

Autor/a

Osório Costa, Antonio Miguel

Otros/as autores/as

Universitat Rovira i Virgili. Departament d'Economia

Universitat Rovira i Virgili. Centre de Recerca en Economia Industrial i Economia Pública

Fecha de publicación

2011



Resumen

This paper studies frequent monitoring in an infinitely repeated game with imperfect public information and discounting, where players observe the state of a continuous time Brownian process at moments in time of length _. It shows that a limit folk theorem can be achieved with imperfect public monitoring when players monitor each other at the highest frequency, i.e., _. The approach assumes that the expected joint output depends exclusively on the action profile simultaneously and privately decided by the players at the beginning of each period of the game, but not on _. The strong decreasing effect on the expected immediate gains from deviation when the interval between actions shrinks, and the associated increase precision of the public signals, make the result possible in the limit. JEL: C72/73, D82, L20. KEYWORDS: Repeated Games, Frequent Monitoring, Public Monitoring, Brownian Motion.

Tipo de documento

Documento de trabajo

Lengua

Inglés

Materias CDU

33 - Economía; 65 - Gestión y organización. Administración y dirección de empresas. Publicidad. Relaciones públicas. Medios de comunicación de masas

Palabras clave

Teoria de jocs

Páginas

30 p.

Publicado por

Universitat Rovira i Virgili. Departament d'Economia

Colección

Documents de treball del Departament d'Economia; 2011-30

Documentos

201130.pdf

577.4Kb

 

Derechos

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